China sets out to conquer soft power: between real pogre and mirage
China, already the leading power in technology and electric cars, still has an outstanding debt: soft power. While its fashion and entertainment are gaining ground in Asia, the question is whether they can win over the West or whether the narrative collides with the reality of a society where 40% of the population lives on 129 euros a month.
Pogre in fashion and entertainment: a shift in perception?
The "Made in China" label is no longer synonymous with poor quality. Chinese fashion brands are emerging strongly in Asia, with designs that rival European labels. The entertainment sector –anime, manga, video games, music– aspires to compete with Japan, South Korea and the United States. Behind it all lies unlimited investment and a coordinated strategy reminiscent of the Korean model, but with the state resources of a superpower.
The skeptics: a house of cards built on real poverty
Against the optimism, skeptics argue that China lacks creative abstraction and that its achievements are mere copies. Beyond prejudice, the economic data raise doubts: 40% of the Chinese population survives on 129 euros a month. Pharaonic projects such as empty megacities are dismissed as "Potemkin villages", propped up by an unpayable real estate bubble. Global perception remains negative except in politically aligned countries.
Can money buy influence?
China's bet is clear: inject unrestricted capital into fashion, film, music and video games to erode the stigma of things Chinese abroad. However, the lack of a truly exportable culture and internal contradictions –50 million people in extreme poverty, by some estimates– make Chinese soft power look more like a propaganda product than an organic shift. Only time will tell whether the strategy works or collides with reality.
The gap between the official narrative and the macroeconomic data remains too wide to ignore.
Related debates in the forum