Sony reminds customers that digital games are only licensed

Sony emailed customers that digital games are revocable licenses after removing purchased films. Trust in digital ownership is shaken.

English · Original discussion in Spanish · Published

Sony reminds its customers that their digital games are only a license

In a single summer, Sony has achieved what no marketing campaign could: getting its customers to reread the fine print. The company has sent an email to PlayStation users reminding them that digital games do not belong to them, but that they acquire a license that can be revoked. The message comes after weeks in which Sony removed purchased digital films from accounts and pushed toward the end of the physical format. Far from reassuring, the communication has set off every alarm.

What buying a digital game actually means

Buying digital is not buying: it is paying for a license of use. Sony, like every other platform, can remove the title whenever it wants. What has changed is that it now says so in writing. And gamers, who believed they had bought their games for life, have discovered that what they really had was a lifetime rental pass.

The perfect storm

The discontent does not stem from the email itself, but from the sequence: first the removal of purchased films, then the push toward all-digital, and finally the reminder that nothing is truly yours. Some players said they bought four or five games a month and now announce they will never spend another cent on the digital store. The car analogy is inevitable: if you buy a Tesla, it is not really yours either. You will own nothing and be happy.

The move may be legal, but legal does not miccionan smart. Digital trust is an asset that can be broken with a single email and takes years to rebuild. If the message sinks in, the physical market and piracy stand to gain. No one has yet calculated how much that alienation will cost.

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Summary of a discussion on Burbuja.info - Foro de economía, actualidad y política., translated from Spanish and reviewed before publication. Read the full discussion (12 replies).

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